

Most missions aren't too hard, but if you find a mission is too challenging on "normal", you can always make it easier on yourself. During your first play through you can select from three difficulty options. And as with Vanillaware's contemporary titles the soundtrack was done by Hitoshi Sakimoto's studio Basiscape, and is quite good. It's somewhat disappointing that the characters don't sound British, but the acting is generally pretty good. The story scenes which bookend each mission are fully voice acted. The actual in-game graphics have a great deal of character and the designs are awesome.

Of course, being as detailed as they are, animating them any more fluidly would be a monumental task. The story is presented with huge character portraits which have a bit of animation to bring them to life. As expected of a Vanillaware game, GrimGrimoire is brimming with beautiful hand-drawn artwork. Once you've built up enough units, you can send them out to destroy your opponent's runes. You'll command elves, fairies, unicorns, ghosts, phantom knights, imps, demons, slimes, golems, and more! Each type is strong and weak against another, so knowing which units to send into battle is essential. If this is sounding a little complicated already, the game provides several user-friendly tutorial missions to get you started.

Runes are stationary portals which can be placed on the map. With enough Mana, you can begin to summon units from your runes. Mana can be mined from crystals by the base units from each of the four types of magic (Glamour, Sorcery, Necromancy, and Alchemy). In this game, there is only one resource you need to worry about: Mana. As usual, you have to farm resources in order to build up an army of units. And unlike a true RTS, you can pause the action when you need to sort things out. Floors are connected by stairwells, but certain units can pass between floors by flying.

Instead, each mission takes place in the 2D cutaway of a tower. Unlike traditional real-time strategy games, the game map isn't seen from an overhead perspective. With characters like the wise old wizard Gammel Dore and suspicious teachers, the general feel owes much to the Harry Potter universe, but the game itself is fairly unique. Saved by a mysterious power, Lillet is sent back in time and has to prevent the same course of events from playing out. You play the role of Lillet Bland, a new student who arrives just five days before everyone is massacred. Each school boasts multiple skills which allow you to summon all kinds of useful familiars to do your bidding! Command your familiars to take control of battle, and use their strengths and weaknesses to your advantage.(GrimGrimoire is a real-time strategy game that takes place in a magic school. Use the power of the grimoires to take down foes with four different schools of magic, including Glamour, Necromancy, Sorcery, and Alchemy. However, just before Lillet meets the same fate, the clock strikes midnight, and she is propelled back in time to the day she arrived! She must then relive her first five days in order to master multiple dominions of magic and find the truth behind the Silver Star Tower to prevent the deadly fate that has already been set in motion! However, the whimsical illusion is shattered when Lillet is suddenly awoken in the middle of the night to find.? Suddenly awoken in the middle of her fifth night, she finds that her professors and fellow students have all been killed by a mysterious and unknown villain in search of the famed Philosopher’s Stone. It’s aspiring mage Lillet Blan’s first week at the prestigious Silver Star Tower, where magic and wonders abound.
